Melis Turgut

3D Karakter Modelleme · 1 yıldır üye
İstanbul Pendik
BAŞLA

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Güvenlik Kontrolleri

I created high-quality 3D models and environments for hypercasual games using Blender and Unity. I collaborated closely with developers to ensure the timely and optimized delivery of assets. My responsibilities included modeling, texturing, and asset optimization, as well as troubleshooting and problem-solving to ensure visual appeal and player engagement.
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